I'm a developer mostly working on ports and new games to retro consoles, you can find games here for:
1972 Magnavox Odyssey
1976 Fairchild Channel F (F8 Assembly)
2001 Nintendo Game Boy Advance (ARM Assembly)
There is also a collection of my games for the BYOND game engine which I have been updating for legacy purposes.
Support me here on itch or go to https://ko-fi.com/mikebloke which is my latest beg page.
Below that I have a list of games made by other Channel F and BYOND game developers who are on the site (if you find more or you are a developer get in touch!).
General notes: As of 2026, I do use some use of AI, almost completely specifically for ports. All BYOND, Magnavox Odyssey and Fairchild Channel F projects have NO AI code. Quite frankly, its not good enough yet to make Channel F code that works anyway, but other projects, such as porting my original hand coded Slide-o-Snake to many platforms, DOES use AI in some format.
I will not apologise or be ashamed of using computer code to alter MY computer code. I would rather have finished projects than not-finished projects. I still code for fun without AI. All projects that use AI will be clearly marked in the categories.