Haha, I actually did just split the level into two labels and it did the trick, I did that a couple of weeks ago but haven't uploaded it.
So now you can go from beginning to end without the yars effect.
I have been looking at 3x3 and 4x4 size tiles I just haven't got round to it yet, I was hoping to try and differentiate the tiles so they look unique but I think that will take some more work or a new system.
Yes, probably most likely in the next 6 weeks (as I don't usually work as much during school holidays!) want to go through a lot of stuff and get it done. I might even stretch out to some other consoles too like the G7000 as I've been meaning to get a game out on that for awhile!
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Like the platform.bin, how much can it be up-sized before running too slow?
I think it can be easily doubled, but wondering if x4 or more will be too much.
I did take a look at the code the other day but because I coded it from scratch rather than using blit and plot it'll take me awhile to adjust it!
I still need to sort it out so it can reach the end without trouble too, I'll see if I can give it a go this week.
No hurry.
Haha, I actually did just split the level into two labels and it did the trick, I did that a couple of weeks ago but haven't uploaded it.
So now you can go from beginning to end without the yars effect.
I have been looking at 3x3 and 4x4 size tiles I just haven't got round to it yet, I was hoping to try and differentiate the tiles so they look unique but I think that will take some more work or a new system.
Sounds interesting, is this something you'll eventually update?
Yes, probably most likely in the next 6 weeks (as I don't usually work as much during school holidays!) want to go through a lot of stuff and get it done. I might even stretch out to some other consoles too like the G7000 as I've been meaning to get a game out on that for awhile!